addPolygonCubic method
Implementation
void addPolygonCubic(Iterable<CubicOffset> points) {
final iterator = points.iterator;
var path = Path();
if (iterator.moveNext()) {
final points = iterator.current;
path = path
..moveToPoint(points.a)
..cubicToPoint(points.b, points.c, points.d);
}
while (iterator.moveNext()) {
final points = iterator.current;
path = path
..lineToPoint(points.a)
..cubicToPoint(points.b, points.c, points.d);
}
}