addTiming method

Future<void> addTiming(
  1. String event
)

Manually log screen load time.

This method should be invoked only once after the screen is interactive and in some cases after any required network requests have been completed. For example, in the screen's initState method or after the initial state of BLoC. See DatadogObserver.

Implementation

Future<void> addTiming(String event) async {
  return await channel.invokeMethod('rumAddTiming', {'name': event});
}