IsolateRoomPool class final
Runs one room per isolate, the scaling unit.
Each entry is a top-level or static function that builds its own transport server, Room, and simulation, then calls RoomLaunch.reportPort. A lobby maps room ids to ports.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
rooms
→ Map<
String, RoomHandle> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
kill(
String roomId) → void -
killAll(
) → void -
launch(
Future< void> entry(RoomLaunch launch), {required String roomId, int port = 0}) → Future<RoomHandle> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited