DVGateDecision class final

What a composition of gates decided.

Constructors

DVGateDecision({required DVGateVerdict verdict, required List<DVGateOutcome> outcomes, required List<DVGateOverrideRecord> overrides, required List<String> flagsToTurnOff})
const

Properties

flagsToTurnOff → List<String>
Flags named by the answers that stopped the rollout.
final
hashCode → int
The hash code for this object.
no setterinherited
outcomes → List<DVGateOutcome>
Every gate's own answer, overridden or not.
final
overrides → List<DVGateOverrideRecord>
The overrides that let a hold through.
final
proceed → bool
no setter
reasons → List<String>
The reasons the rollout did not proceed.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
verdict → DVGateVerdict
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited