toJson method
Implementation
Map<String, Object?> toJson() {
final Map<String, Object?> t = <String, Object?>{
if (transform.translation != DVVec3.zero)
't': transform.translation.toList(),
if (transform.rotation != DVQuat.identity)
'r': transform.rotation.toList(),
if (transform.scale != DVVec3.one) 's': transform.scale.toList(),
};
return <String, Object?>{
'id': id,
'kind': kind.name,
if (name != null) 'name': name,
if (t.isNotEmpty) 'transform': t,
if (!visible) 'visible': false,
if (asset != null) 'asset': asset,
if (material != null) 'material': material,
if (primitive != null) 'primitive': primitive!.toJson(),
if (light != null) 'light': light!.toJson(),
if (camera != null) 'camera': camera!.toJson(),
if (anchor != null) 'anchor': anchor!.toJson(),
if (children.isNotEmpty)
'children': <Object?>[for (final DVSceneNodeData c in children) c.toJson()],
..._canonicalMap(extra),
};
}