DVSceneFrame class final

Everything a renderer needs to draw one frame.

Constructors

DVSceneFrame({required DVSceneView view, required double width, required double height, List<DVSceneDraw> draws = const <DVSceneDraw>[], List<DVSceneLightDraw> lights = const <DVSceneLightDraw>[], String? environment, bool mirrored = false})
const

Properties

draws → List<DVSceneDraw>
In document order.
final
environment → String?
final
hashCode → int
The hash code for this object.
no setterinherited
height → double
final
lights → List<DVSceneLightDraw>
final
mirrored → bool
Whether the scene's basis mirrors, so front faces wind the other way.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
view → DVSceneView
final
width → double
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited