Where world anchor tokens are kept between launches, by anchor id.
Holds the OS's opaque token and never a pose. The Flutter store keeps
them under xr.anchors.* in the shared window store.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
ids(
) → Future< List< String> > - Every anchor id a token is held for, so a withdrawal or an erasure can reach tokens no open scene names.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
read(
String id) → Future< String?> -
remove(
String id) → Future< void> -
toString(
) → String -
A string representation of this object.
inherited
-
write(
String id, String token) → Future< void> -
Stores
tokenforid, or throws -- DVSpatialAnchorNotStored when the store declines on purpose. Never stores it some weaker way instead.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited