VecVecPoint2f.generate constructor
VecVecPoint2f.generate(
- int length,
- VecPoint2f generator(
- int i
- bool dispose = true,
Implementation
factory VecVecPoint2f.generate(int length, VecPoint2f Function(int i) generator, {bool dispose = true}) {
final p = ccore.std_VecVecPoint2f_new(length);
for (var i = 0; i < length; i++) {
final v = generator(i);
ccore.std_VecVecPoint2f_set(p, i, v.ref);
if (dispose) v.dispose();
}
return VecVecPoint2f.fromPointer(p);
}