GComputation class

Inheritance

Constructors

GComputation.fromPointer(Pointer<GComputation> ptr, [bool attach = true])
GComputation.mimimo(GMat in1, GMat in2, GMat out)
factory
GComputation.mimiso(GMat in1, GMat in2, GScalar out)
factory
GComputation.mimo(GMat inMat, GMat outMat)
factory
GComputation.miso(GMat inMat, GScalar outScalar)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
isDisposed → bool
Whether this object has been disposed.
no setterinherited
props → List<Object?>
no setteroverride
ptr ↔ Pointer<GComputation>
getter/setter pairinherited
ref → GComputation
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

apply(Mat inMat) → Future<Mat>
applyMIMIMO(Mat in1, Mat in2) → Mat
applyMIMISO(Mat in1, Mat in2) → Scalar
applyMISO(Mat inMat) → Scalar
dispose() → void
Releases the underlying native resources. Idempotent: calling it more than once is safe, but the object must not be used after dispose.
inherited
freeNative() → void
Frees the native resources owned by this object. Subclasses implement the concrete free logic here; callers must use dispose instead.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

finalizer → NativeFinalizer
final