paintContent method

  1. @override
void paintContent(
  1. Buffer buffer,
  2. Rect area
)
override

Implementation

@override
void paintContent(Buffer buffer, Rect area) {
  final lines = data.split('\n');
  for (var y = 0; y < lines.length && y < area.height; y++) {
    if (area.y + y >= 0) {
      buffer.setString(area.x, area.y + y, lines[y], style);
    }
  }
}