paint method

  1. @override
void paint(
  1. Buffer buffer,
  2. Rect area
)
override

Implementation

@override
void paint(Buffer buffer, Rect area) {
  paintSelf(buffer, area);
  for (final child in children) {
    final childArea = Rect(
      area.x + child._x - _x,
      area.y + child._y - _y,
      child._w,
      child._h,
    );
    child.paint(buffer, childArea);
  }
}