getCorrectGlyph method
Implementation
int getCorrectGlyph(bool left, bool top, bool right, bool bottom) =>
switch ((left, top, right, bottom)) {
// Horizontal
(true, false, true, false) => horizontalLine,
// Vertical
(false, true, false, true) => verticalLine,
// Corners
(true, true, false, false) => bottomRightCorner,
(false, true, true, false) => bottomLeftCorner,
(true, false, false, true) => topRightCorner,
(false, false, true, true) => topLeftCorner,
// Crosses / tees
(true, true, true, true) => cross,
(true, false, true, true) => teeDown,
(true, true, true, false) => teeUp,
(false, true, true, true) => teeRight,
(true, true, false, true) => teeLeft,
// Single connections (fallback)
(true, false, false, false) => horizontalLine,
(false, true, false, false) => verticalLine,
(false, false, true, false) => horizontalLine,
(false, false, false, true) => verticalLine,
// No lines (Not possible)
(false, false, false, false) => throw UnimplementedError(),
};