setGameScoreInline method
Use this method to set the score of the specified user in a game message.
On success, True is returned.
Returns an error, if the new score is not greater than the user's current
score in the chat and force
is False.
Implementation
Future<bool> setGameScoreInline(
int userId,
int score, {
bool? force,
bool? disableEditMessage,
String? inlineMessageId,
}) {
return _client.apiCall(_token, 'setGameScore', {
'user_id': userId,
'score': score,
'force': force,
'disable_edit_message': disableEditMessage,
'inline_message_id': inlineMessageId,
});
}