createSession static method

Future<Snmp> createSession(
  1. InternetAddress target, {
  2. String community = 'public',
  3. int port = 161,
  4. int trapPort = 162,
  5. int retries = 1,
  6. Duration timeout = const Duration(seconds: 5),
  7. SnmpVersion version = SnmpVersion.V2c,
  8. InternetAddress? sourceAddress,
  9. int? sourcePort,
  10. Level logLevel = logging.Level.INFO,
})

Opens an SNMP v1 or v2c (default) session with target

Implementation

static Future<Snmp> createSession(

    /// The address of the target device we want to communicate with
    InternetAddress target,

    /// The community string to use when communicating via SNMP v1 or v2c
    {String community = 'public',

    /// The port which the target device has opened for snmp traffic
    int port = 161,

    /// The local port where we intend to receive snmp trap messages
    int trapPort = 162,

    /// How many times to retry a single snmp request before throwing
    int retries = 1,

    /// How long to wait for a single snmp request to resolve
    Duration timeout = const Duration(seconds: 5),

    /// Which version of snmp to use. (Should be V1 or V2c if using [createSession])
    SnmpVersion version = SnmpVersion.V2c,

    /// The local address to listen for snmp responses on
    InternetAddress? sourceAddress,

    /// The local port to listen for snmp responses on
    int? sourcePort,
    logging.Level logLevel = logging.Level.INFO}) async {
  assert(version != SnmpVersion.V3);
  var session = Snmp._(target, port, trapPort, retries, timeout, version,
      community: community, logLevel: logLevel);
  await session._bind(address: sourceAddress, port: sourcePort);
  return session;
}