keyboardState property
List<PressedState>
keyboardState
Get a snapshot of the current state of the keyboard.
Implementation
List<PressedState> get keyboardState {
final array = sdl.SDL_GetKeyboardState(xPointer);
return [
for (var i = 0; i < xPointer.value; i++)
array[i] == 1 ? PressedState.pressed : PressedState.released
];
}