gameControllerEventsEnabled property
bool
gameControllerEventsEnabled
Get the state of game controller events.
Implementation
bool get gameControllerEventsEnabled {
final value = sdl.SDL_GameControllerEventState(SDL_QUERY);
switch (value) {
case SDL_IGNORE:
return false;
case SDL_ENABLE:
return true;
default:
throw SdlError(value, 'Unknown result.');
}
}
Set whether or not game controller events are enabled.
Implementation
set gameControllerEventsEnabled(final bool value) =>
sdl.SDL_GameControllerEventState(value ? SDL_ENABLE : SDL_IGNORE);