ControllerTouchpadEvent constructor
ControllerTouchpadEvent({})
Create an event.
Implementation
ControllerTouchpadEvent({
required super.sdl,
required super.timestamp,
required super.controllerId,
required this.type,
required this.touchpad,
required this.finger,
required final double x,
required final double y,
required this.pressure,
}) {
this.x = x;
this.y = y;
}