ControllerTouchpadEvent constructor

ControllerTouchpadEvent({
  1. required Sdl sdl,
  2. required int timestamp,
  3. required int controllerId,
  4. required ControllerTouchpadEventType type,
  5. required int touchpad,
  6. required int finger,
  7. required double x,
  8. required double y,
  9. required double pressure,
})

Create an event.

Implementation

ControllerTouchpadEvent({
  required super.sdl,
  required super.timestamp,
  required super.controllerId,
  required this.type,
  required this.touchpad,
  required this.finger,
  required final double x,
  required final double y,
  required this.pressure,
}) {
  this.x = x;
  this.y = y;
}