ControllerDeviceEvent.fromSdlEvent constructor

ControllerDeviceEvent.fromSdlEvent(
  1. Sdl sdl,
  2. SDL_ControllerDeviceEvent event
)

Create an instance from an SDL event.

Implementation

ControllerDeviceEvent.fromSdlEvent(
  final Sdl sdl,
  final SDL_ControllerDeviceEvent event,
)   : state = event.type.toGameControllerDeviceState(),
      super(controllerId: event.which, sdl: sdl, timestamp: event.timestamp);