FinalStatesConvertible<T, E> class
- Implemented types
Constructors
-
FinalStatesConvertible({Object? name, required Equal<
T> equal, Object? statesName, required States<E> statesEqual(T it), ExposeStatesConvertible<T, E> ? expose, DisposeValue<T> ? dispose, bool lazy = true}) -
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
configure(
ConfigurableScope scope) → FutureOr< void> -
configure
is used to configure scope synchronously or asynchronously.override -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited