chunkAlphaBases property
Per-chunk texcoord origin (global alpha-texel index), fed to the shader's uBase - see StripChunkData.alphaBase.
Implementation
final List<int> chunkAlphaBases;
Per-chunk texcoord origin (global alpha-texel index), fed to the shader's uBase - see StripChunkData.alphaBase.
final List<int> chunkAlphaBases;