DartMeltySoundFont
DartMeltySoundFont is a SoundFont synthesizer (i.e. '.sf2' player) written in pure Dart.
It is a port of MeltySynth (C#, MIT License) written by Nobuaki Tanaka, to Dart.
https://github.com/sinshu/meltysynth
Dependencies
This package has no dependencies.
Maintanence
This project was specifically designed to not require maintanence, in large part by not having any dependencies. Apart from breaking changes to the Dart language (rare), it should be solid code that works for decades. It will work on any Dart SDK sdk>=2.12 && sdk<3.0 indefinitely.
This package was written against Dart SDK 2.16.1.
Example
Synthesize a simple chord:
// Necessary Imports
import 'package:dart_melty_soundfont/dart_melty_soundfont.dart';
import 'package:flutter/services.dart' show rootBundle;
// Create the synthesizer.
ByteData bytes = await rootBundle.load('assets/akai_steinway.sf2');
Synthesizer synth = Synthesizer.loadByteData(bytes,
SynthesizerSettings(
sampleRate: 44100,
blockSize: 64,
maximumPolyphony: 64,
enableReverbAndChorus: true,
));
// you might want to select the patchNumber & bankNumber
// of the instrument you want to play, if it's not 0.
//
// Look through synth.soundFont.presets[X].patchNumber & bankNumber
// for all valid instrument choices.
//
// Example for setting patchNumer:
//
// int patchNumber = synth.soundFont.presets[0].patchNumber
// synth.processMidiMessage(
// channel:0,
// command:0xC0, // 0xC0 = program changes
// data1:patchNumber,
// data2:0
// );
//
// Example for setting bankNumber:
//
// int bankNumber = synth.soundFont.presets[0].bankNumber
// synth.processMidiMessage(
// channel:0,
// command:0xB0, // 0xB0 = control change
// data1:0x00, // 0x00 = bank select
// data2:bankNumber,
// );
// Turn on some notes
synth.noteOn(channel: 0, key: 72, velocity: 120);
synth.noteOn(channel: 0, key: 76, velocity: 120);
synth.noteOn(channel: 0, key: 79, velocity: 120);
synth.noteOn(channel: 0, key: 82, velocity: 120);
// Render the waveform (3 seconds)
ArrayInt16 buf16 = ArrayInt16.zeros(numShorts: 44100 * 3);
synth.renderMonoInt16(buf16);
Playing Sound
This library does not audibly make sound, it only generates the PCM waveform.
To actually hear something, you need to pass the generated PCM waveform to your device's speakers. I recommend using raw_sound or Web Audio for that task, depending on your platform.
See raw_sound's PCM audio example, for iOS and Android.
Features
-
No memory allocation in the rendering process.
-
Wave synthesis
x
SoundFont readerx
Waveform generatorx
Envelope generatorx
Low-pass filterx
Vibrato LFOx
Modulation LFO
-
MIDI message processing
x
Note on/offx
Bank selectionx
Modulationx
Volume controlx
Panx
Expressionx
Hold pedalx
Program changex
Pitch bendx
Tuning
-
Effects
x
Reverbx
Chorus
-
Other things
x
Loop extension supportx
Performace optimization
Todo
- MIDI file support.
Feel free to port MIDI file support to Dart and make a pull request.
Its usage would look like this when implemented:
// Create the synthesizer.
var sampleRate = 44100;
var synthesizer = new Synthesizer("TimGM6mb.sf2", sampleRate);
// Read the MIDI file.
var midiFile = MidiFile("flourish.mid");
var sequencer = MidiFileSequencer(synthesizer);
sequencer.play(midiFile, false);
// Render the waveform (3 seconds)
ArrayInt16 buf16 = ArrayInt16.zeros(numShorts: 44100 * 3);
sequencer.renderMonoInt16(buf16);
License
DartMeltySoundFont is available under the MIT license.
References
-
SoundFont® Technical Specification
http://www.synthfont.com/SFSPEC21.PDF -
Polyphone Soundfont Editor
Some of the test cases were generated with Polyphone.
https://www.polyphone-soundfonts.com/ -
Freeverb by Jezar at Dreampoint
The implementation of the reverb effect is based on Freeverb.
https://music.columbia.edu/pipermail/music-dsp/2001-October/045433.html
Libraries
- array_int16
- array_math
- audio_renderer_ex
- bi_quad_filter
- binary_reader
- channel
- chorus
- dart_melty_soundfont
- envelope_stage
- generator
- generator_type
- instrument
- instrument_info
- instrument_region
- lfo
- loop_mode
- modulation_envelope
- modulator
- oscillator
- preset
- preset_info
- preset_region
- region_ex
- region_pair
- reverb
- reverb_all_pass_filter
- reverb_comb_filter
- sample_header
- sample_type
- soundfont
- soundfont_info
- soundfont_math
- soundfont_parameters
- soundfont_sample_data
- soundfont_version
- synthesizer
- synthesizer_settings
- voice
- voice_collection
- volume_envelope
- zone
- zone_info