TerrainReport.parse constructor
TerrainReport.parse(
- ByteData data_
Implementation
factory TerrainReport.parse(ByteData data_) {
if (data_.lengthInBytes < TerrainReport.mavlinkEncodedLength) {
var len = TerrainReport.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var lat = data_.getInt32(0, Endian.little);
var lon = data_.getInt32(4, Endian.little);
var terrainHeight = data_.getFloat32(8, Endian.little);
var currentHeight = data_.getFloat32(12, Endian.little);
var spacing = data_.getUint16(16, Endian.little);
var pending = data_.getUint16(18, Endian.little);
var loaded = data_.getUint16(20, Endian.little);
return TerrainReport(
lat: lat,
lon: lon,
terrainHeight: terrainHeight,
currentHeight: currentHeight,
spacing: spacing,
pending: pending,
loaded: loaded);
}