PlayTuneV2.parse constructor

PlayTuneV2.parse(
  1. ByteData data_
)

Implementation

factory PlayTuneV2.parse(ByteData data_) {
  if (data_.lengthInBytes < PlayTuneV2.mavlinkEncodedLength) {
    var len = PlayTuneV2.mavlinkEncodedLength - data_.lengthInBytes;
    var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
    data_ = Uint8List.fromList(d).buffer.asByteData();
  }
  var format = data_.getUint32(0, Endian.little);
  var targetSystem = data_.getUint8(4);
  var targetComponent = data_.getUint8(5);
  var tune = MavlinkMessage.asInt8List(data_, 6, 248);

  return PlayTuneV2(
      format: format,
      targetSystem: targetSystem,
      targetComponent: targetComponent,
      tune: tune);
}