MissionRequest.parse constructor

MissionRequest.parse(
  1. ByteData data_
)

Implementation

factory MissionRequest.parse(ByteData data_) {
  if (data_.lengthInBytes < MissionRequest.mavlinkEncodedLength) {
    var len = MissionRequest.mavlinkEncodedLength - data_.lengthInBytes;
    var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
    data_ = Uint8List.fromList(d).buffer.asByteData();
  }
  var seq = data_.getUint16(0, Endian.little);
  var targetSystem = data_.getUint8(2);
  var targetComponent = data_.getUint8(3);
  var missionType = data_.getUint8(4);

  return MissionRequest(
      seq: seq,
      targetSystem: targetSystem,
      targetComponent: targetComponent,
      missionType: missionType);
}