MissionCurrent.parse constructor
MissionCurrent.parse(
- ByteData data_
Implementation
factory MissionCurrent.parse(ByteData data_) {
if (data_.lengthInBytes < MissionCurrent.mavlinkEncodedLength) {
var len = MissionCurrent.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var seq = data_.getUint16(0, Endian.little);
var total = data_.getUint16(2, Endian.little);
var missionState = data_.getUint8(4);
var missionMode = data_.getUint8(5);
var missionId = data_.getUint32(6, Endian.little);
var fenceId = data_.getUint32(10, Endian.little);
var rallyPointsId = data_.getUint32(14, Endian.little);
return MissionCurrent(
seq: seq,
total: total,
missionState: missionState,
missionMode: missionMode,
missionId: missionId,
fenceId: fenceId,
rallyPointsId: rallyPointsId);
}