SupportedTunes.parse constructor
SupportedTunes.parse(
- ByteData data_
Implementation
factory SupportedTunes.parse(ByteData data_) {
if (data_.lengthInBytes < SupportedTunes.mavlinkEncodedLength) {
var len = SupportedTunes.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var format = data_.getUint32(0, Endian.little);
var targetSystem = data_.getUint8(4);
var targetComponent = data_.getUint8(5);
return SupportedTunes(
format: format,
targetSystem: targetSystem,
targetComponent: targetComponent);
}