Storm32GimbalManagerInformation.parse constructor

Storm32GimbalManagerInformation.parse(
  1. ByteData data_
)

Implementation

factory Storm32GimbalManagerInformation.parse(ByteData data_) {
  if (data_.lengthInBytes <
      Storm32GimbalManagerInformation.mavlinkEncodedLength) {
    var len = Storm32GimbalManagerInformation.mavlinkEncodedLength -
        data_.lengthInBytes;
    var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
    data_ = Uint8List.fromList(d).buffer.asByteData();
  }
  var deviceCapFlags = data_.getUint32(0, Endian.little);
  var managerCapFlags = data_.getUint32(4, Endian.little);
  var rollMin = data_.getFloat32(8, Endian.little);
  var rollMax = data_.getFloat32(12, Endian.little);
  var pitchMin = data_.getFloat32(16, Endian.little);
  var pitchMax = data_.getFloat32(20, Endian.little);
  var yawMin = data_.getFloat32(24, Endian.little);
  var yawMax = data_.getFloat32(28, Endian.little);
  var gimbalId = data_.getUint8(32);

  return Storm32GimbalManagerInformation(
      deviceCapFlags: deviceCapFlags,
      managerCapFlags: managerCapFlags,
      rollMin: rollMin,
      rollMax: rollMax,
      pitchMin: pitchMin,
      pitchMax: pitchMax,
      yawMin: yawMin,
      yawMax: yawMax,
      gimbalId: gimbalId);
}