HilState.parse constructor
HilState.parse(
- ByteData data_
Implementation
factory HilState.parse(ByteData data_) {
if (data_.lengthInBytes < HilState.mavlinkEncodedLength) {
var len = HilState.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var timeUsec = data_.getUint64(0, Endian.little);
var roll = data_.getFloat32(8, Endian.little);
var pitch = data_.getFloat32(12, Endian.little);
var yaw = data_.getFloat32(16, Endian.little);
var rollspeed = data_.getFloat32(20, Endian.little);
var pitchspeed = data_.getFloat32(24, Endian.little);
var yawspeed = data_.getFloat32(28, Endian.little);
var lat = data_.getInt32(32, Endian.little);
var lon = data_.getInt32(36, Endian.little);
var alt = data_.getInt32(40, Endian.little);
var vx = data_.getInt16(44, Endian.little);
var vy = data_.getInt16(46, Endian.little);
var vz = data_.getInt16(48, Endian.little);
var xacc = data_.getInt16(50, Endian.little);
var yacc = data_.getInt16(52, Endian.little);
var zacc = data_.getInt16(54, Endian.little);
return HilState(
timeUsec: timeUsec,
roll: roll,
pitch: pitch,
yaw: yaw,
rollspeed: rollspeed,
pitchspeed: pitchspeed,
yawspeed: yawspeed,
lat: lat,
lon: lon,
alt: alt,
vx: vx,
vy: vy,
vz: vz,
xacc: xacc,
yacc: yacc,
zacc: zacc);
}