TerrainData.parse constructor
TerrainData.parse(
- ByteData data_
Implementation
factory TerrainData.parse(ByteData data_) {
if (data_.lengthInBytes < TerrainData.mavlinkEncodedLength) {
var len = TerrainData.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var lat = data_.getInt32(0, Endian.little);
var lon = data_.getInt32(4, Endian.little);
var gridSpacing = data_.getUint16(8, Endian.little);
var data = MavlinkMessage.asInt16List(data_, 10, 16);
var gridbit = data_.getUint8(42);
return TerrainData(
lat: lat,
lon: lon,
gridSpacing: gridSpacing,
data: data,
gridbit: gridbit);
}