GlobalPositionInt.parse constructor
GlobalPositionInt.parse(
- ByteData data_
Implementation
factory GlobalPositionInt.parse(ByteData data_) {
if (data_.lengthInBytes < GlobalPositionInt.mavlinkEncodedLength) {
var len = GlobalPositionInt.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var timeBootMs = data_.getUint32(0, Endian.little);
var lat = data_.getInt32(4, Endian.little);
var lon = data_.getInt32(8, Endian.little);
var alt = data_.getInt32(12, Endian.little);
var relativeAlt = data_.getInt32(16, Endian.little);
var vx = data_.getInt16(20, Endian.little);
var vy = data_.getInt16(22, Endian.little);
var vz = data_.getInt16(24, Endian.little);
var hdg = data_.getUint16(26, Endian.little);
return GlobalPositionInt(
timeBootMs: timeBootMs,
lat: lat,
lon: lon,
alt: alt,
relativeAlt: relativeAlt,
vx: vx,
vy: vy,
vz: vz,
hdg: hdg);
}