serialize method
Implementation
@override
ByteData serialize() {
var data_ = ByteData(mavlinkEncodedLength);
data_.setUint32(0, timeBootMs, Endian.little);
MavlinkMessage.setFloat32List(data_, 4, q);
data_.setFloat32(20, bodyRollRate, Endian.little);
data_.setFloat32(24, bodyPitchRate, Endian.little);
data_.setFloat32(28, bodyYawRate, Endian.little);
data_.setFloat32(32, thrust, Endian.little);
data_.setUint8(36, targetSystem);
data_.setUint8(37, targetComponent);
data_.setUint8(38, typeMask);
MavlinkMessage.setFloat32List(data_, 39, thrustBody);
return data_;
}