serialize method
Implementation
@override
ByteData serialize() {
var data_ = ByteData(mavlinkEncodedLength);
data_.setUint32(0, flags, Endian.little);
data_.setFloat32(4, pitch, Endian.little);
data_.setFloat32(8, yaw, Endian.little);
data_.setFloat32(12, pitchRate, Endian.little);
data_.setFloat32(16, yawRate, Endian.little);
data_.setUint8(20, targetSystem);
data_.setUint8(21, targetComponent);
data_.setUint8(22, gimbalDeviceId);
return data_;
}