serialize method
Implementation
@override
ByteData serialize() {
var data_ = ByteData(mavlinkEncodedLength);
data_.setFloat32(0, pointX, Endian.little);
data_.setFloat32(4, pointY, Endian.little);
data_.setFloat32(8, radius, Endian.little);
data_.setFloat32(12, recTopX, Endian.little);
data_.setFloat32(16, recTopY, Endian.little);
data_.setFloat32(20, recBottomX, Endian.little);
data_.setFloat32(24, recBottomY, Endian.little);
data_.setUint8(28, trackingStatus);
data_.setUint8(29, trackingMode);
data_.setUint8(30, targetData);
return data_;
}