serialize method
Implementation
@override
ByteData serialize() {
var data_ = ByteData(mavlinkEncodedLength);
data_.setUint32(0, mmsi, Endian.little);
data_.setInt32(4, lat, Endian.little);
data_.setInt32(8, lon, Endian.little);
data_.setUint16(12, cog, Endian.little);
data_.setUint16(14, heading, Endian.little);
data_.setUint16(16, velocity, Endian.little);
data_.setUint16(18, dimensionBow, Endian.little);
data_.setUint16(20, dimensionStern, Endian.little);
data_.setUint16(22, tslc, Endian.little);
data_.setUint16(24, flags, Endian.little);
data_.setInt8(26, turnRate);
data_.setUint8(27, navigationalStatus);
data_.setUint8(28, type);
data_.setUint8(29, dimensionPort);
data_.setUint8(30, dimensionStarboard);
MavlinkMessage.setInt8List(data_, 31, callsign);
MavlinkMessage.setInt8List(data_, 38, name);
return data_;
}