MissionCurrent constructor

MissionCurrent({
  1. required uint16_t seq,
  2. required uint16_t total,
  3. required MissionState missionState,
  4. required uint8_t missionMode,
  5. required uint32_t missionId,
  6. required uint32_t fenceId,
  7. required uint32_t rallyPointsId,
})

Implementation

MissionCurrent({
  required this.seq,
  required this.total,
  required this.missionState,
  required this.missionMode,
  required this.missionId,
  required this.fenceId,
  required this.rallyPointsId,
});