SetPositionTargetLocalNed constructor

SetPositionTargetLocalNed({
  1. required uint32_t timeBootMs,
  2. required float x,
  3. required float y,
  4. required float z,
  5. required float vx,
  6. required float vy,
  7. required float vz,
  8. required float afx,
  9. required float afy,
  10. required float afz,
  11. required float yaw,
  12. required float yawRate,
  13. required PositionTargetTypemask typeMask,
  14. required uint8_t targetSystem,
  15. required uint8_t targetComponent,
  16. required MavFrame coordinateFrame,
})

Implementation

SetPositionTargetLocalNed({
  required this.timeBootMs,
  required this.x,
  required this.y,
  required this.z,
  required this.vx,
  required this.vy,
  required this.vz,
  required this.afx,
  required this.afy,
  required this.afz,
  required this.yaw,
  required this.yawRate,
  required this.typeMask,
  required this.targetSystem,
  required this.targetComponent,
  required this.coordinateFrame,
});