ManualControl.parse constructor
ManualControl.parse(
- ByteData data_
Implementation
factory ManualControl.parse(ByteData data_) {
if (data_.lengthInBytes < ManualControl.mavlinkEncodedLength) {
var len = ManualControl.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var x = data_.getInt16(0, Endian.little);
var y = data_.getInt16(2, Endian.little);
var z = data_.getInt16(4, Endian.little);
var r = data_.getInt16(6, Endian.little);
var buttons = data_.getUint16(8, Endian.little);
var target = data_.getUint8(10);
var buttons2 = data_.getUint16(11, Endian.little);
var enabledExtensions = data_.getUint8(13);
var s = data_.getInt16(14, Endian.little);
var t = data_.getInt16(16, Endian.little);
var aux1 = data_.getInt16(18, Endian.little);
var aux2 = data_.getInt16(20, Endian.little);
var aux3 = data_.getInt16(22, Endian.little);
var aux4 = data_.getInt16(24, Endian.little);
var aux5 = data_.getInt16(26, Endian.little);
var aux6 = data_.getInt16(28, Endian.little);
return ManualControl(
x: x,
y: y,
z: z,
r: r,
buttons: buttons,
target: target,
buttons2: buttons2,
enabledExtensions: enabledExtensions,
s: s,
t: t,
aux1: aux1,
aux2: aux2,
aux3: aux3,
aux4: aux4,
aux5: aux5,
aux6: aux6);
}