LandingTarget constructor

LandingTarget({
  1. required uint64_t timeUsec,
  2. required float angleX,
  3. required float angleY,
  4. required float distance,
  5. required float sizeX,
  6. required float sizeY,
  7. required uint8_t targetNum,
  8. required MavFrame frame,
  9. required float x,
  10. required float y,
  11. required float z,
  12. required List<float> q,
  13. required LandingTargetType type,
  14. required uint8_t positionValid,
})

Implementation

LandingTarget({
  required this.timeUsec,
  required this.angleX,
  required this.angleY,
  required this.distance,
  required this.sizeX,
  required this.sizeY,
  required this.targetNum,
  required this.frame,
  required this.x,
  required this.y,
  required this.z,
  required this.q,
  required this.type,
  required this.positionValid,
});