MissionRequest.parse constructor
MissionRequest.parse(
- ByteData data_
Implementation
factory MissionRequest.parse(ByteData data_) {
if (data_.lengthInBytes < MissionRequest.mavlinkEncodedLength) {
var len = MissionRequest.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var seq = data_.getUint16(0, Endian.little);
var targetSystem = data_.getUint8(2);
var targetComponent = data_.getUint8(3);
var missionType = data_.getUint8(4);
return MissionRequest(
seq: seq,
targetSystem: targetSystem,
targetComponent: targetComponent,
missionType: missionType);
}