serialize method
Implementation
@override
ByteData serialize() {
var data_ = ByteData(mavlinkEncodedLength);
data_.setUint64(0, timeUsec, Endian.little);
data_.setFloat32(8, angleX, Endian.little);
data_.setFloat32(12, angleY, Endian.little);
data_.setFloat32(16, distance, Endian.little);
data_.setFloat32(20, sizeX, Endian.little);
data_.setFloat32(24, sizeY, Endian.little);
data_.setUint8(28, targetNum);
data_.setUint8(29, frame);
data_.setFloat32(30, x, Endian.little);
data_.setFloat32(34, y, Endian.little);
data_.setFloat32(38, z, Endian.little);
MavlinkMessage.setFloat32List(data_, 42, q);
data_.setUint8(58, type);
data_.setUint8(59, positionValid);
return data_;
}