Ahrs3.parse constructor
Ahrs3.parse(
- ByteData data_
Implementation
factory Ahrs3.parse(ByteData data_) {
if (data_.lengthInBytes < Ahrs3.mavlinkEncodedLength) {
var len = Ahrs3.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var roll = data_.getFloat32(0, Endian.little);
var pitch = data_.getFloat32(4, Endian.little);
var yaw = data_.getFloat32(8, Endian.little);
var altitude = data_.getFloat32(12, Endian.little);
var lat = data_.getInt32(16, Endian.little);
var lng = data_.getInt32(20, Endian.little);
var v1 = data_.getFloat32(24, Endian.little);
var v2 = data_.getFloat32(28, Endian.little);
var v3 = data_.getFloat32(32, Endian.little);
var v4 = data_.getFloat32(36, Endian.little);
return Ahrs3(
roll: roll,
pitch: pitch,
yaw: yaw,
altitude: altitude,
lat: lat,
lng: lng,
v1: v1,
v2: v2,
v3: v3,
v4: v4);
}