dtrmv function

void dtrmv(
  1. String UPLO,
  2. String TRANS,
  3. String DIAG,
  4. int N,
  5. Matrix<double> A_,
  6. int LDA,
  7. Array<double> X_,
  8. int INCX,
)

Implementation

void dtrmv(
  final String UPLO,
  final String TRANS,
  final String DIAG,
  final int N,
  final Matrix<double> A_,
  final int LDA,
  final Array<double> X_,
  final int INCX,
) {
  final A = A_.having(ld: LDA);
  final X = X_.having();
  const ZERO = 0.0;

  // Test the input parameters.

  var INFO = 0;
  if (!lsame(UPLO, 'U') && !lsame(UPLO, 'L')) {
    INFO = 1;
  } else if (!lsame(TRANS, 'N') && !lsame(TRANS, 'T') && !lsame(TRANS, 'C')) {
    INFO = 2;
  } else if (!lsame(DIAG, 'U') && !lsame(DIAG, 'N')) {
    INFO = 3;
  } else if (N < 0) {
    INFO = 4;
  } else if (LDA < max(1, N)) {
    INFO = 6;
  } else if (INCX == 0) {
    INFO = 8;
  }
  if (INFO != 0) {
    xerbla('DTRMV', INFO);
    return;
  }

  // Quick return if possible.

  if (N == 0) return;

  final NOUNIT = lsame(DIAG, 'N');

  // Set up the start point in X if the increment is not unity. This
  // will be  ( N - 1 )*INCX  too small for descending loops.

  var KX = switch (INCX) {
    <= 0 => 1 - (N - 1) * INCX,
    1 => 0,
    _ => 1,
  };

  // Start the operations. In this version the elements of A are
  // accessed sequentially with one pass through A.

  if (lsame(TRANS, 'N')) {
    // Form  x := A*x.

    if (lsame(UPLO, 'U')) {
      if (INCX == 1) {
        for (var J = 1; J <= N; J++) {
          if (X[J] != ZERO) {
            final TEMP = X[J];
            for (var I = 1; I <= J - 1; I++) {
              X[I] += TEMP * A[I][J];
            }
            if (NOUNIT) X[J] *= A[J][J];
          }
        }
      } else {
        var JX = KX;
        for (var J = 1; J <= N; J++) {
          if (X[JX] != ZERO) {
            final TEMP = X[JX];
            var IX = KX;
            for (var I = 1; I <= J - 1; I++) {
              X[IX] += TEMP * A[I][J];
              IX += INCX;
            }
            if (NOUNIT) X[JX] *= A[J][J];
          }
          JX += INCX;
        }
      }
    } else {
      if (INCX == 1) {
        for (var J = N; J >= 1; J--) {
          if (X[J] != ZERO) {
            final TEMP = X[J];
            for (var I = N; I >= J + 1; I--) {
              X[I] += TEMP * A[I][J];
            }
            if (NOUNIT) X[J] *= A[J][J];
          }
        }
      } else {
        KX += (N - 1) * INCX;
        var JX = KX;
        for (var J = N; J >= 1; J--) {
          if (X[JX] != ZERO) {
            final TEMP = X[JX];
            var IX = KX;
            for (var I = N; I >= J + 1; I--) {
              X[IX] += TEMP * A[I][J];
              IX -= INCX;
            }
            if (NOUNIT) X[JX] *= A[J][J];
          }
          JX -= INCX;
        }
      }
    }
  } else {
    // Form  x := A**T*x.

    if (lsame(UPLO, 'U')) {
      if (INCX == 1) {
        for (var J = N; J >= 1; J--) {
          var TEMP = X[J];
          if (NOUNIT) TEMP *= A[J][J];
          for (var I = J - 1; I >= 1; I--) {
            TEMP += A[I][J] * X[I];
          }
          X[J] = TEMP;
        }
      } else {
        var JX = KX + (N - 1) * INCX;
        for (var J = N; J >= 1; J--) {
          var TEMP = X[JX];
          var IX = JX;
          if (NOUNIT) TEMP *= A[J][J];
          for (var I = J - 1; I >= 1; I--) {
            IX -= INCX;
            TEMP += A[I][J] * X[IX];
          }
          X[JX] = TEMP;
          JX -= INCX;
        }
      }
    } else {
      if (INCX == 1) {
        for (var J = 1; J <= N; J++) {
          var TEMP = X[J];
          if (NOUNIT) TEMP *= A[J][J];
          for (var I = J + 1; I <= N; I++) {
            TEMP += A[I][J] * X[I];
          }
          X[J] = TEMP;
        }
      } else {
        var JX = KX;
        for (var J = 1; J <= N; J++) {
          var TEMP = X[JX];
          var IX = JX;
          if (NOUNIT) TEMP *= A[J][J];
          for (var I = J + 1; I <= N; I++) {
            IX += INCX;
            TEMP += A[I][J] * X[IX];
          }
          X[JX] = TEMP;
          JX += INCX;
        }
      }
    }
  }
}