computeIntersectionPointLine method
Compute the intersection of a point p and the line p1-p2.
This function computes the bool value of the hasIntersection test.
The actual value of the intersection (if there is one)
is equal to the value of p
.
Implementation
void computeIntersectionPointLine(
Coordinate p, Coordinate p1, Coordinate p2) {
_isProper = false;
// do between check first, since it is faster than the orientation test
if (Envelope.intersectsPoint(p1, p2, p)) {
if ((Orientation.index(p1, p2, p) == 0) &&
(Orientation.index(p2, p1, p) == 0)) {
_isProper = true;
if (p.equals(p1) || p.equals(p2)) {
_isProper = false;
}
result = LineIntersector.POINT_INTERSECTION;
return;
}
}
result = LineIntersector.NO_INTERSECTION;
}