setSingleSided method

void setSingleSided(
  1. bool isSingleSided
)

Sets whether the computed buffer should be single-sided. A single-sided buffer is constructed on only one side of each input line.

The side used is determined by the sign of the buffer distance:

  • a positive distance indicates the left-hand side
  • a negative distance indicates the right-hand side
The single-sided buffer of point geometries is the same as the regular buffer.

The End Cap Style for single-sided buffers is always ignored, and forced to the equivalent of CAP_FLAT.

@param isSingleSided true if a single-sided buffer should be constructed

Implementation

void setSingleSided(bool isSingleSided) {
  this._isSingleSided = isSingleSided;
}