computeNodedEdges method
Implementation
void computeNodedEdges(List bufferSegStrList, PrecisionModel precisionModel) {
Noder noder = getNoder(precisionModel);
noder.computeNodes(bufferSegStrList);
List nodedSegStrings = noder.getNodedSubstrings();
// DEBUGGING ONLY
//BufferDebug.saveEdges(nodedEdges, "run" + BufferDebug.runCount + "_nodedEdges");
for (SegmentString segStr in nodedSegStrings) {
/**
* Discard edges which have zero length,
* since they carry no information and cause problems with topology building
*/
List<Coordinate> pts = segStr.getCoordinates();
if (pts.length == 2 && pts[0].equals2D(pts[1])) continue;
Label oldLabel = segStr.getData() as Label;
Edge edge =
new Edge(segStr.getCoordinates(), new Label.fromLabel(oldLabel));
insertUniqueEdge(edge);
}
//saveEdges(edgeList.getEdges(), "run" + runCount + "_collapsedEdges");
}