MockStateMachine<STATE extends Object, ACTION extends Object> class

This is a mock implementation of StateMachine that can be used for testing

Implemented types

Constructors

MockStateMachine(STATE initialState)
Creates a mock state machine.

Properties

dispatchedActions List<ACTION>
The actions that have been dispatched to the state machine.
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state → STATE
The current state of the state machine.
no setteroverride
stateStream Stream<STATE>
A stream of the state machine's state.
no setteroverride

Methods

close() → void
Closes the state machine and releases resources.
override
dispatch(ACTION action) → void
Dispatches an action to the state machine.
override
expectLatestDispatch(ACTION action) → void
The latest action that was dispatched to the state machine.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited