operator * method

  1. @override
Point<num> operator *(
  1. num factor
)
override

Scale this point by factor as if it were a vector.

Important Note: This function accepts a num as its argument only so that you can scale Point<double> objects by an int factor. Because the * operator always returns the same type of Point as it is called on, passing in a double factor on a Point<int> causes a runtime error.

Example:

// Integer values.
var point = const Point(10, 100) * 10; // Point(100, 1000)
point = const Point(-10, -100) * 5; // Point(-50, -500)
// Double values.
var doublePoint = Point(10.0, 100.0) * 1.5; // Point(15.0, 150.0)
// Runtime error due the invalid type cast.
var newPoint = const Point(10, 100) * 1.5; // Throws.

Implementation

@override
Point<num> operator *(num factor) => $value * factor;