Discord_RegisterSteamGame method

void Discord_RegisterSteamGame(
  1. Pointer<Utf8> applicationId,
  2. Pointer<Utf8> steamId
)

Implementation

void Discord_RegisterSteamGame(
  ffi.Pointer<ffi.Utf8> applicationId,
  ffi.Pointer<ffi.Utf8> steamId,
) {
  return _Discord_RegisterSteamGame(
    applicationId,
    steamId,
  );
}