DiscordEventHandlers class
- Inheritance
-
- Object
- NativeType
- Struct
- DiscordEventHandlers
Constructors
Properties
-
disconnected
↔ Pointer<
NativeFunction< _typedefC_2> > -
getter/setter pair
-
errored
↔ Pointer<
NativeFunction< _typedefC_3> > -
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
joinGame
↔ Pointer<
NativeFunction< _typedefC_4> > -
getter/setter pair
-
joinRequest
↔ Pointer<
NativeFunction< _typedefC_6> > -
getter/setter pair
-
ready
↔ Pointer<
NativeFunction< _typedefC_1> > -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
spectateGame
↔ Pointer<
NativeFunction< _typedefC_5> > -
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited