main function
void
main()
Implementation
void main() {
final output_handle = GetStdHandle(STD_OUTPUT_HANDLE);
print('Output handle (DWORD): $output_handle');
final p_buffer_info = calloc<CONSOLE_SCREEN_BUFFER_INFO>();
final buffer_info = p_buffer_info.ref;
GetConsoleScreenBufferInfo(
output_handle,
p_buffer_info,
);
print(
'Window dimensions LTRB: (${buffer_info.srWindow.Left}, ${buffer_info.srWindow.Top}, ${buffer_info.srWindow.Right}, ${buffer_info.srWindow.Bottom})',
);
print(
'Cursor position X/Y: (${buffer_info.dwCursorPosition.X}, ${buffer_info.dwCursorPosition.Y})',
);
print(
'Window size X/Y: (${buffer_info.dwSize.X}, ${buffer_info.dwSize.Y})',
);
print(
'Maximum window size X/Y: (${buffer_info.dwMaximumWindowSize.X}, ${buffer_info.dwMaximumWindowSize.Y})',
);
final cursor_position = calloc<COORD>()
..ref.X = 15
..ref.Y = 3;
SetConsoleCursorPosition(output_handle, cursor_position.ref);
GetConsoleScreenBufferInfo(output_handle, p_buffer_info);
print(
'Cursor position X/Y: (${buffer_info.dwCursorPosition.X}, ${buffer_info.dwCursorPosition.Y})',
);
calloc.free(p_buffer_info);
calloc.free(cursor_position);
}